Courses:
Acting
3D Animation
AutoCAD
Children's Lit & Fiction Writing
Coaching
Computer Basics
Counseling
Dance: Hip Hop and Jazz
Dance: Latin American
Doing Business in China
Drawing and Painting I
Drawing and Painting II
Drawing (Human Figure)
E-Commerce
English
Fashion Design
Feng Shui
Fiction Writing
Filmmaking
Finance (Corporate)
Finance (Personal)
French
German
Healthcare
HR Workshop
Illustrator
Interior Design
Japanese
Literature
Microsoft Office
Natural Healing
Opera
Photography
Photography (Advanced)
Photoshop
Poetry
Project Management
Psychology
Sculpture
Selling in China
Stress Management
TEFL
Corporate Training
Vocal Technique / Singing
Web Design and Development I
Web Design and Development II
Fine Wine Appreciation
Chinese History and Culture
Chinese Language I
Chinese Language II
Chinese Literature
Chinese Medicine |
3D Animation
Intensive Introduction (suitable for
beginner to advanced students)
Taught by Garth Mc Intosh. Click here for
Garth's profile.
Maya, the computer animation
industry's leading software, has the capability to create limitless
imagery, from the ape in King Kong to the magical world in The
Chronicles of Narnia. In this class, students learn the
fundamentals of modeling and animation, moving on to texturing,
lighting, and rendering a short scene. Through hands-on practice,
you will learn technical standards and the production workflow used in
the broadcast, commercial, and film industries. Lectures, in-class
discussion, and critiques help you to create a great-looking animation
for your demo reel. Starting with an overview of the Maya
interface you will first learn to grasp the work flow Maya has to offer
how to efficiently create, manipulate, and organize your scene, objects,
components and cameras. We will then begin working with different
surface types, e.g. modeling with Polygon Meshes and sculpting NURBS
surfaces by creating inorganic objects, adjusting pivot points,
parenting objects, and grouping objects together. From there, we
will learn to assign materials and textures within the Hypershade as
well as working effectively with UV's and texture projections.
Additionally, we will cover the creating of particle simulations, an
outer space environment, and lighting our scene. The course is
designed to cover all aspects within Maya.
Required skills: basic Photoshop
Drawing experience is not required but useful, as students will normally
design there own ship.
Course Outline
Students will create and model their own highly detailed spaceship and
outer space sequence along with particle effects, paint effects, basic
animation, and rendering techniques.
Essentials
Setting up a Maya project
Navigating in the perspective view, working with the camera
Exploring the U.I.
Viewing and shading geometry
Essential Shortcut keys for efficient work flow
Channel Box and layers
Grouping and Parenting
Maya's Hotbox
Selection Masks
Understanding different surface types
Modeling
Primitive Shapes
NURBS techniques - extrude, Loft, revolve and working with curves
Polygon Techniques
Extrude faces
Inserting edge loops
Merging Edges and vertices
Duplicating objects
Instancing
Duplicating Input graphs
Boleans
Setting up image planes with space ship designs created by students
Rendering
Overview of the Hypershade
Applying textures and shaders
Working with
projection maps
3D textures
Bump Mapping
UV layout
Overview of Lights
Overview of shadows
Rendering cont.
Light Linking in Maya
Setting up a 3 point light system
3d camera
Creating Particles
Animation
Setting Key frames
Overview of the graph editor
Animating Cameras
Course Title:
Animation
Tuition Fee: RMB 3200
Fall Session 2008:
October 8th to December 13th
Section E:
Wednesday mornings (10:00 AM -
12:30 PM) Registration Closed
10 weeks from October 8th to December 10th (Course Code: AM107)
Location: ELC Learning Annex
Section F:
Wednesday afternoons (1:00 PM -
3:30 PM) Registration Closed
10 weeks from October 8th to December 10th (Course Code: AM108)
Location: ELC Learning Annex
Section G:
Wednesday evenings (6:30 PM - 9:00
PM) Registration Closed
10 weeks from October 8th to December 10th (Course Code: AM109)
Location: ELC Learning Annex
Section H:
Saturday mornings (10:00 AM -
12:30 PM) Registration Closed
10 weeks from October 11th to December 13th (Course Code: AM110)
Location: ELC Learning Annex
Winter Session 2009:
February 18th to April 25th
Section A:
Wednesday mornings
(10:00 AM - 12:30 PM)
10 weeks from February 18th to April 22nd (Course Code: AM103)
Location: ELC Learning Annex
Section B:
Wednesday afternoons
(1:00 PM - 3:30 PM)
10 weeks from February 18th to April 22nd (Course Code: AM104)
Location: ELC Learning Annex
Section C:
Wednesday evenings (6:30 PM - 9:00
PM)
10 weeks from February 18th to April 22nd (Course Code: AM105)
Location: ELC Learning Annex
Section D:
Saturday mornings (10:00 AM - 12:30 PM)
10 weeks from February 21st to April 25th (Course Code: AM106)
Location: ELC Learning Annex
CLICK HERE TO REGISTER FOR THIS COURSE
Registration Procedure:
Please register
online first to reserve your place.
You will then receive a confirmation email with further details. Next, payment must be made on site at the ELC
Learning Annex during the payment dates shown below (you can come in
person or send someone).
Tuition payment for the Winter Session will take place on Saturday and
Sunday, February 7th and 8th, 2009,
at the ELC Learning Annex between 10:00 a.m.
and 1:00 p.m..
Click here for map.
Please note: classes
are kept small for the students' benefit (generally between 6 and 12
people). Register early to reserve your place. Payment must be received on
time to complete your enrollment and maintain your reservation in the class(es) for which you have registered.
(Any course that does not meet sufficient enrollment may be cancelled and
a full refund provided upon presentation of your original receipt.)
|